Here you go
(World of Minecraft is inside the 0,00196% sector)
I'm sure some of us would be interested, but could you please post your university, major, projected duration of observation/participation, and any bona fides you have. Thanks.
My academic background is a bit complicated: BSc in IT, MSc in Human-Computer Interaction and now a PhD candidate in Digital Economy. I study at the University of Nottingham at the moment, being a second year PhD student (though technically I am starting my studies right now - I don't know if you have heard of CDT programmes).
As most PhDs, the project is going to run for 3 years, though investigating the in-game interactions in Minecraft is (ideally) part of my first year only (depends on how it goes of course). In case you are familiar with qualitative research, the methodology I am following is called "ethnography" and most specifically "ethnomethodologically-informed ethnography", which dicates that the more data I need, the better. I can give you a lot of information about the nature of my studies, but I don't know how much you can take! :) But feel free to ask questions :) .
I have already a published paper on this field, though my orientation and perspective was a bit different back then. I can share it with you if you are interested :) .
I hope I have addressed your questions quite thoroughly :) . Do you believe we can work something out??
edit:
@jasper, that's what many people say, though I can reassure you that my intentions are good and I promise no spamming, no whinning, no intervention in your sessions and definitely no griefing :)
WoM Coins: 491
I'm sure some of us would be interested, but could you please post your university, major, projected duration of observation/participation, and any bona fides you have. Thanks.