I'm using the World of Minecraft client to play Survival offline, when I don't have internet access.
The only problem, the saves that World of Minecraft makes don't work properly.
I can save while on minecraft.net no problem, & the saves work when I load them while using the client.
Whenever I attempt to save, I get this java error:
java.io.NotSerializableException: KDirection
at java.io.ObjectOutputStream.writeObject0(Unknown Source)
at java.io.ObjectOutputStream.defaultWriteFields(Unknown Source)
at java.io.ObjectOutputStream.writeSerialData(Unknown Source)
at java.io.ObjectOutputStream.writeOrdinaryObject(Unknown Source)
at java.io.ObjectOutputStream.writeObject0(Unknown Source)
at java.io.ObjectOutputStream.defaultWriteFields(Unknown Source)
at java.io.ObjectOutputStream.writeSerialData(Unknown Source)
at java.io.ObjectOutputStream.writeOrdinaryObject(Unknown Source)
at java.io.ObjectOutputStream.writeObject0(Unknown Source)
at java.io.ObjectOutputStream.defaultWriteFields(Unknown Source)
at java.io.ObjectOutputStream.writeSerialData(Unknown Source)
at java.io.ObjectOutputStream.writeOrdinaryObject(Unknown Source)
at java.io.ObjectOutputStream.writeObject0(Unknown Source)
at java.io.ObjectOutputStream.writeObject(Unknown Source)
at java.util.ArrayList.writeObject(Unknown Source)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at java.io.ObjectStreamClass.invokeWriteObject(Unknown Source)
at java.io.ObjectOutputStream.writeSerialData(Unknown Source)
at java.io.ObjectOutputStream.writeOrdinaryObject(Unknown Source)
at java.io.ObjectOutputStream.writeObject0(Unknown Source)
at java.io.ObjectOutputStream.defaultWriteFields(Unknown Source)
at java.io.ObjectOutputStream.writeSerialData(Unknown Source)
at java.io.ObjectOutputStream.writeOrdinaryObject(Unknown Source)
at java.io.ObjectOutputStream.writeObject0(Unknown Source)
at java.io.ObjectOutputStream.defaultWriteFields(Unknown Source)
at java.io.ObjectOutputStream.writeSerialData(Unknown Source)
at java.io.ObjectOutputStream.writeOrdinaryObject(Unknown Source)
at java.io.ObjectOutputStream.writeObject0(Unknown Source)
at java.io.ObjectOutputStream.writeObject(Unknown Source)
at com.mojang.minecraft.level.a.a(Unknown Source)
at com.mojang.minecraft.level.a.a(Unknown Source)
at com.mojang.minecraft.e.k.a(Unknown Source)
at com.mojang.minecraft.e.q.c(Unknown Source)
at com.mojang.minecraft.l.e(Unknown Source)
at com.mojang.minecraft.l.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
Copying the survival jar into the clients lib allows you to play.
The survival jar is in your %temp% folder.
Where is the Jar in the folder
Heh, this is turning into a 'how to play survival' thread.
Mine is:
%temp%\minecraft.net\Minecraft_creeper_test
Edit:
You also obviously would have to have loaded Survival for it to be in your temp folder.
When i put it in do can i chose when i run the client to play Survival and Creative?
And you should make a thread like that. ive met alot of people who want to do that.
All you need to do is rename the .jar to something you'll remember.
Like Survivalminecraft.jar.
Then rename it when you wanna play Survival.
lets go back on topic shall we? ill make a topic and teach you how to do it
WoM Coins: 22
i did not know it could do this.